Post by John Kramer on Apr 30, 2021 2:11:40 GMT -6
Name; John Kramer Role; Dying Trickster DLC; Saw
Lore;
Perks; LIVE OR DIE Hello, John, I'd like to play a game.
When you have been hooked, you get an additional 5/10/15% to successfully pull yourself off the hook. If this is your second time on the hook, a skill check will be triggered for a great skill check, and should you fail, you will be sacrificed to the Entity immediately.
"Look around, Amanda. Know that I'm not lying. Better hurry up. Live or die, make your choice." - Jigsaw
REPENTANCE Your time for monologuing is over.
Repentance inflicts a permanent injured state while you are in-trial. When you successfully finish a gen, you will gain silence for 3/6/9 seconds as you make your escape, with a loud pain noise to signify the silence is over.
"Now you'll make a choice. In twenty seconds, the life of the man behind you will have ended. There is only one key that can save him. His time is running out. What's more important to you, Detective Tapp - arresting the great Jigsaw? Or the life of another human?" - Jigsaw
ROLE REVERSAL The teacher has become the student. When you gain altruism tokens working on generators, your speed repairing generators by yourself is sped up 1/2/3 seconds more.
"This is what I feel sometimes... most of the time about myself too. I try to be grateful for the life I was given to every day." - Jigsaw
The rules of the game are simple. The consequences for breaking them are great; death. You are being tested. Your will is being tested.